My wife is a perfectionist ... i am not. This is no mystery to either of us... but i makes for a fun adventure when it comes to design decisions and when something is good or when it needs to be better (see how i said good their, my wife would say "then it needs to be great") ... Now I know your reading this thinking "oh Luke doesn't want to make his game great then" ... no that's not true ... I'm so excited about what Carthage is slowly becoming and its turning into such a intensely thematic game. ... OK ... What I am trying to say is that because, we know that my wife is a perfectionist and I am not, and we are both aware of this ... it makes for a interesting time making design decisions. I always assume my wife thinks my work needs more tweaking, and my wife always assumes I did not do enough to make the design good enough... its honestly fun, but as you can imagine can be trying at times ... but alas, that is the journey of working together in design.
-- cheers - Luke
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